/* Payment selectors share geometry, while each slot keeps its own palette. */
#gameRoot {
  --slot-payment-bg: #132232;
  --slot-payment-hover: #1d3247;
  --slot-payment-border: #526b82;
  --slot-payment-ink: #e0effb;
  --slot-payment-radius: 6px;
  --slot-payment-height: 22px;
  --slot-payment-font: 10px;
}

#gameRoot .tf-mounted-game {
  --slot-payment-bg: #35220e;
  --slot-payment-hover: #4b3115;
  --slot-payment-border: #a77b37;
  --slot-payment-ink: #f6dfaa;
}

#gameRoot .rr-mounted-game {
  --slot-payment-bg: #361116;
  --slot-payment-hover: #511820;
  --slot-payment-border: #a83d48;
  --slot-payment-ink: #fff0f1;
  --slot-payment-radius: 5px;
}

#gameRoot .kb-mounted-game {
  --slot-payment-bg: #682040;
  --slot-payment-hover: #813052;
  --slot-payment-border: #c47599;
  --slot-payment-ink: #fff1f8;
}

#gameRoot .candychaos-mounted-game {
  --slot-payment-bg: #481137;
  --slot-payment-hover: #62204c;
  --slot-payment-border: #c65f9b;
  --slot-payment-ink: #ffe2f2;
}

#gameRoot .nh-mounted-game {
  --slot-payment-bg: #102438;
  --slot-payment-hover: #19364d;
  --slot-payment-border: #417b92;
  --slot-payment-ink: #c9f7ff;
}

#gameRoot .linelink-mounted-game {
  --slot-payment-bg: #093047;
  --slot-payment-hover: #10415b;
  --slot-payment-border: #428da3;
  --slot-payment-ink: #d8fbff;
}

#gameRoot .sb-mounted-game {
  --slot-payment-bg: #48243e;
  --slot-payment-hover: #603451;
  --slot-payment-border: #ac7e9d;
  --slot-payment-ink: #ffe4ef;
  --slot-payment-height: 30px;
  --slot-payment-font: 12px;
}

#gameRoot .cq-mounted-game {
  --slot-payment-bg: #103626;
  --slot-payment-hover: #1a4934;
  --slot-payment-border: #438966;
  --slot-payment-ink: #d9ffe8;
}

#gameRoot .bbb-mounted-game {
  --slot-payment-bg: #3a2513;
  --slot-payment-hover: #50341b;
  --slot-payment-border: #99733a;
  --slot-payment-ink: #ffe4a1;
  --slot-payment-radius: 4px;
}

#gameRoot .slot-payment-switch {
  display: inline-flex;
  align-items: center;
  flex-wrap: wrap;
  gap: 6px;
  min-width: 0;
  max-width: 100%;
  vertical-align: middle;
}

/* Specificity also covers styles injected after the slot has mounted. */
#gameRoot .slot-payment-switch button:is(.slot-fs-choice, .balance-unit-btn) {
  appearance: none;
  display: inline-flex;
  align-items: center;
  justify-content: center;
  flex: 0 0 auto;
  align-self: center;
  width: auto;
  min-width: 32px;
  height: var(--slot-payment-height);
  min-height: var(--slot-payment-height);
  margin: 0;
  padding: 0 7px;
  border: 1px solid var(--slot-payment-border);
  border-radius: var(--slot-payment-radius);
  background: var(--slot-payment-bg);
  color: var(--slot-payment-ink);
  box-shadow: none;
  text-shadow: none;
  font-family: inherit;
  font-size: var(--slot-payment-font);
  font-weight: 800;
  line-height: 1;
  letter-spacing: .02em;
  white-space: nowrap;
  font-variant-numeric: tabular-nums;
  cursor: pointer;
  touch-action: manipulation;
  transition: background-color .15s ease, border-color .15s ease;
}

#gameRoot .slot-payment-switch .slot-fs-choice-label {
  display: inline-flex;
  align-items: center;
  justify-content: center;
  margin: 0;
  color: inherit;
  font: inherit;
  letter-spacing: inherit;
}

#gameRoot .slot-payment-switch .slot-fs-choice-label img {
  display: block;
  width: 13px;
  height: 13px;
  object-fit: contain;
}

#gameRoot .slot-payment-switch button:is(.slot-fs-choice, .balance-unit-btn):hover:not(:disabled) {
  background: var(--slot-payment-hover);
  border-color: var(--slot-payment-ink);
  color: var(--slot-payment-ink);
  box-shadow: none;
}

#gameRoot .slot-payment-switch button:is(.slot-fs-choice, .balance-unit-btn):focus-visible {
  outline: 2px solid var(--slot-payment-ink);
  outline-offset: 3px;
}

#gameRoot .slot-payment-switch .slot-fs-choice:disabled {
  cursor: default;
  opacity: .55;
}

/* FS replaces the balance presentation; the adjacent button returns to money. */
#gameRoot.slot-fs-selected :is(#balance-unit-icon, #balance-unit-button, #balance-dollar, #bbb-balance-sol) {
  display: none !important;
}

#gameRoot .sb-wallet .slot-payment-switch {
  gap: 10px;
}

#gameRoot .cq-balance-box .slot-payment-switch {
  gap: 5px;
}

/* Keep BAR BAR BAR's meter inside its fixed cabinet row. */
#gameRoot .bbb-meter:has(> .slot-payment-switch) {
  grid-template-columns: minmax(0, 1fr) auto;
  column-gap: 8px;
}

#gameRoot .bbb-meter > .slot-payment-switch {
  display: contents;
}

#gameRoot .bbb-meter:has(> .slot-payment-switch) > span {
  grid-column: 1;
  grid-row: 1;
}

#gameRoot .bbb-meter .slot-payment-switch > strong {
  grid-column: 1;
  grid-row: 2;
}

#gameRoot .bbb-meter:has(> .slot-payment-switch) > small {
  grid-column: 1;
  grid-row: 3;
}

#gameRoot .bbb-meter .slot-fs-choice {
  grid-column: 2;
  grid-row: 1 / span 3;
}

@media (max-width: 760px) {
  /* These scenes are zoomed: keep selectors at a readable on-screen size. */
  #gameShell #gameRoot .slot-mobile-layout .slot-payment-switch {
    gap: calc(4px / var(--slot-scale, 1));
  }

  #gameShell #gameRoot .slot-mobile-layout .slot-payment-switch button:is(.slot-fs-choice, .balance-unit-btn) {
    min-width: calc(26px / var(--slot-scale, 1));
    height: calc(24px / var(--slot-scale, 1));
    min-height: calc(24px / var(--slot-scale, 1));
    padding-inline: calc(6px / var(--slot-scale, 1));
    border-radius: calc(5px / var(--slot-scale, 1));
    font-size: calc(10px / var(--slot-scale, 1));
  }

  #gameShell #gameRoot .slot-mobile-layout .slot-fs-choice-label img {
    width: calc(13px / var(--slot-scale, 1));
    height: calc(13px / var(--slot-scale, 1));
  }

  #gameShell #gameRoot .sb-wallet .slot-payment-switch {
    justify-content: center;
  }
}

@media (max-width: 560px) {
  #gameRoot .bbb-meter:has(> .slot-payment-switch) {
    grid-template-columns: 58px minmax(0, 1fr) auto auto;
    column-gap: 6px;
    padding-block: 4px;
  }

  #gameRoot .bbb-meter .slot-payment-switch > strong {
    grid-column: 2;
    grid-row: 1;
  }

  #gameRoot .bbb-meter:has(> .slot-payment-switch) > small {
    grid-column: 3;
    grid-row: 1;
    max-width: 72px;
  }

  #gameRoot .bbb-meter .slot-fs-choice {
    grid-column: 4;
    grid-row: 1;
  }
}

@media (prefers-reduced-motion: reduce) {
  #gameRoot .slot-payment-switch button:is(.slot-fs-choice, .balance-unit-btn) {
    transition: none;
  }
}
